JiGS is launched via GamedevJs.weekly
I told a few people on linkedIn, slack and reddit that I'd have a 1.0 version ready for launch in January.
"I built the in-game content engines for a few MMORPG titles (NCSoft/Arenanet) and this is a genius idea. I used ruby-based engines for compatibility with MVC architecture, but being that D10 is close to MVC, I would definitely consider this approach. Great job!"
With that in mind I'm hanging out on the gamedev.js weekly discord channel